Brendon Chadwick
Technical Animator
Motion Capture Technician & Animator
3D Character Animator
WHO AM I...?
I Love immersing myself in worlds, Books, Tabletop and Video games alike, interacting with and experiencing the story being told around me. Will often Find myself indulging in the Games Industry itself, keeping up with the ever-growing technological advancements and tools used to assist in the making of games. Always eager to learn new tips and tricks to help streamline making games.
Currently Studying at The Games Academy @FalmouthUniversity and Loving it. Giving me the chance to work with Designers, Programmers and Artists to create games we can be proud of.
...WHAT DO I DO?
I'm quite fond of most aspects of the animation process but specialize in Technical, 3D character and Motion Capture animations. I've also rigged and weight painted models to be used in games
Currently leading the motion capture team within the university; organising and running sessions for my own projects and other 3rd party teams.
EDUCATION
Falmouth University
BA(Hons) Game Animation
PETROC College
Level 3 Mathematics, Computing & Photography
SKILLS
Main
3D Character Animation
Motion Capture Director
Motion Capture Technician
Motion Capture Hardware
Supporting
Motion Capture Clean Up
Rigging & Weight Painting
Agile & Version Control
Gameplay Design
Photography
Software
Main
Autodesk Maya
Autodesk Motion Builder
XSensMvN
Rokoko Studio
Epic Games Unreal Engine
Supporting
Blender
Unity
Trello
Github (Fork)
Vroid Studio
Krita
Adobe Photoshop